BrawlCrate v0.41
Wii File Editor
All Classes Namespaces Functions Variables Enumerations Properties Events Pages
BrawlLib.Wii.Models.ElementCodec Member List

This is the complete list of members for BrawlLib.Wii.Models.ElementCodec, including all inherited members.

CodecType enum nameBrawlLib.Wii.Models.ElementCodec
DecodersBrawlLib.Wii.Models.ElementCodecstatic
Element_Byte2_Float2(ref byte *pIn, ref byte *pOut, float scale)BrawlLib.Wii.Models.ElementCodecinlinestatic
Element_Byte2_Float3(ref byte *pIn, ref byte *pOut, float scale)BrawlLib.Wii.Models.ElementCodecinlinestatic
Element_Byte3_Float3(ref byte *pIn, ref byte *pOut, float scale)BrawlLib.Wii.Models.ElementCodecinlinestatic
Element_Byte_Float2(ref byte *pIn, ref byte *pOut, float scale)BrawlLib.Wii.Models.ElementCodecinlinestatic
Element_SByte2_Float2(ref byte *pIn, ref byte *pOut, float scale)BrawlLib.Wii.Models.ElementCodecinlinestatic
Element_SByte2_Float3(ref byte *pIn, ref byte *pOut, float scale)BrawlLib.Wii.Models.ElementCodecinlinestatic
Element_SByte3_Float3(ref byte *pIn, ref byte *pOut, float scale)BrawlLib.Wii.Models.ElementCodecinlinestatic
Element_SByte_Float2(ref byte *pIn, ref byte *pOut, float scale)BrawlLib.Wii.Models.ElementCodecinlinestatic
Element_wFloat2_Float2(ref byte *pIn, ref byte *pOut, float scale)BrawlLib.Wii.Models.ElementCodecinlinestatic
Element_wFloat2_Float3(ref byte *pIn, ref byte *pOut, float scale)BrawlLib.Wii.Models.ElementCodecinlinestatic
Element_wFloat3_Float3(ref byte *pIn, ref byte *pOut, float scale)BrawlLib.Wii.Models.ElementCodecinlinestatic
Element_wFloat_Float2(ref byte *pIn, ref byte *pOut, float scale)BrawlLib.Wii.Models.ElementCodecinlinestatic
Element_wShort2_Float2(ref byte *pIn, ref byte *pOut, float scale)BrawlLib.Wii.Models.ElementCodecinlinestatic
Element_wShort2_Float3(ref byte *pIn, ref byte *pOut, float scale)BrawlLib.Wii.Models.ElementCodecinlinestatic
Element_wShort3_Float3(ref byte *pIn, ref byte *pOut, float scale)BrawlLib.Wii.Models.ElementCodecinlinestatic
Element_wShort_Float2(ref byte *pIn, ref byte *pOut, float scale)BrawlLib.Wii.Models.ElementCodecinlinestatic
Element_wUShort2_Float2(ref byte *pIn, ref byte *pOut, float scale)BrawlLib.Wii.Models.ElementCodecinlinestatic
Element_wUShort2_Float3(ref byte *pIn, ref byte *pOut, float scale)BrawlLib.Wii.Models.ElementCodecinlinestatic
Element_wUShort3_Float3(ref byte *pIn, ref byte *pOut, float scale)BrawlLib.Wii.Models.ElementCodecinlinestatic
Element_wUShort_Float2(ref byte *pIn, ref byte *pOut, float scale)BrawlLib.Wii.Models.ElementCodecinlinestatic