BrawlCrate v0.41
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Public Member Functions | Properties | List of all members
BrawlLib.SSBB.ResourceNodes.GLK2EntryNode Class Reference
Inheritance diagram for BrawlLib.SSBB.ResourceNodes.GLK2EntryNode:
BrawlLib.SSBB.ResourceNodes.ResourceNode

Public Member Functions

 GLK2EntryNode ()
 
override bool OnInitialize ()
 
override int OnCalculateSize (bool force)
 
override void OnRebuild (VoidPtr address, int length, bool force)
 
- Public Member Functions inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
void OnRenamed ()
 
List< ResourceNodeGetChildrenRecursive ()
 Used primarily to get bone lists. Kept for all resource nodes for utility. More...
 
virtual void SignalPropertyChange ()
 
virtual void Dispose ()
 
void SelectChildAtIndex (int index)
 
void UpdateProperties ()
 
void UpdateCurrentControl ()
 
virtual bool MoveUp ()
 
virtual bool MoveDown ()
 
virtual void OnMoved ()
 
virtual void DoMoveDown ()
 
virtual void DoMoveDown (bool select)
 
virtual void DoMoveUp ()
 
virtual void DoMoveUp (bool select)
 
virtual bool AddUp ()
 
virtual bool AddDown ()
 
virtual bool ToParent ()
 
void Populate (int levels=-1)
 
virtual void OnPopulate ()
 
void Initialize (ResourceNode parent, FileMap source)
 
void Initialize (ResourceNode parent, VoidPtr address, int length)
 
void Initialize (ResourceNode parent, DataSource origSource)
 
virtual void Initialize (ResourceNode parent, DataSource origSource, DataSource uncompSource)
 
virtual bool OnInitialize ()
 
virtual void Restore ()
 
virtual void Remove ()
 
virtual void RemoveChild (ResourceNode child)
 
virtual void AddChild (ResourceNode child)
 
virtual void AddChild (ResourceNode child, bool change)
 
virtual void InsertChild (ResourceNode child, int index)
 
virtual void InsertChild (ResourceNode child, bool change, int index)
 
void SetSizeInternal (int size)
 
virtual void Replace (string fileName)
 
virtual void Replace (ResourceNode node)
 
virtual void Replace (string fileName, FileMapProtect prot, FileOptions options)
 
virtual void ReplaceRaw (VoidPtr address, int length)
 
virtual void ReplaceRaw (FileMap map)
 
virtual void Export (string outPath)
 
void Export (FileStream outStream)
 
virtual void ExportUncompressed (string outPath)
 
void ExportUncompressed (FileStream outStream)
 
virtual void Rebuild ()
 
virtual void Rebuild (bool force)
 
virtual void Rebuild (VoidPtr address, int length, bool force)
 
virtual void OnRebuild (VoidPtr address, int length, bool force)
 
virtual int CalculateSize (bool force)
 
virtual int OnCalculateSize (bool force)
 
void Merge ()
 
void Merge (bool forceBuild)
 
ResourceNode FindChildByType (string path, bool searchChildren, params ResourceType[] types)
 
ResourceNode FindChildByType (string path, bool searchChildren, StringComparison compare, params ResourceType[] types)
 
ResourceNode FindChild (string path)
 
ResourceNode FindChild (string path, bool searchChildren)
 
ResourceNode FindChild (string path, StringComparison compare)
 
ResourceNode FindChild (string path, bool searchChildren, StringComparison compare)
 
ResourceNode[] FindChildrenByClassType (string path, Type type)
 
ResourceNode[] FindChildrenByType (string path, ResourceType type)
 
ResourceNode[] FindChildrenByTypeInGroup (string path, ResourceType type, byte group)
 
ResourceNode[] FindChildrenByName (string name)
 
unsafe string FindName (string name)
 
ResourceNode FindEmbeddedIndex (int index)
 
virtual unsafe byte[] MD5 ()
 Find the MD5 checksum of this node's data. If this node doesn't have any data (BRESGroupNode, for example), this method will return null. More...
 
string MD5Str ()
 Get the result of the MD5() function as a string of hexadecimal digits. If MD5() returns null, this method will return an empty string. More...
 
ResourceNode PrevSibling ()
 
ResourceNode NextSibling ()
 
override string ToString ()
 
virtual void SortChildren ()
 

Properties

override ResourceType ResourceFileType [get]
 
int Unk1 [get, set]
 
byte ModelDataID [get, set]
 
byte Unk2 [get, set]
 
byte Unk3 [get, set]
 
byte Unk4 [get, set]
 
TriggerDataClass Trigger1 [get, set]
 
TriggerDataClass Trigger2 [get, set]
 
TriggerDataClass Trigger3 [get, set]
 
TriggerDataClass Trigger4 [get, set]
 
- Properties inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
string FilePath [get]
 
string FileName [get]
 
string DirectoryName [get]
 
ResourceNode RootNode [get]
 
DataSource OriginalSource [get]
 
DataSource UncompressedSource [get]
 
DataSource WorkingSource [get]
 
DataSource WorkingUncompressed [get]
 
virtual bool HasChildren [get]
 
virtual ResourceType ResourceFileType [get]
 
string NodeType [get]
 
virtual string TreePathAbsolute [get]
 
virtual string TreePath [get]
 
virtual int Level [get]
 
virtual int MaxNameLength [get]
 
virtual bool AllowDuplicateNames [get]
 
virtual bool AllowNullNames [get]
 
virtual string Name [get, set]
 
ResourceNode Parent [get, set]
 
List< ResourceNodeChildren [get]
 
int Index [get]
 
int HexIndex [get]
 
bool IsCompressed [get]
 
bool HasChanged [get, set]
 
bool IsBranch [get]
 
bool HasMerged [get]
 
virtual bool AllowSaving [get, set]
 
virtual bool IsDirty [get, set]
 
virtual uint UncompressedSize [get]
 
virtual Type[] AllowedChildTypes [get]
 
virtual string Compression [get, set]
 
virtual bool RetainChildrenOnReplace [get]
 
virtual bool supportsCompression [get]
 
static MD5CryptoServiceProvider MD5Provider [get]
 

Additional Inherited Members

- Static Public Member Functions inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
static ResourceNode[] FindAllSubNodes (ResourceNode root)
 
static ResourceNode FindNode (ResourceNode root, string path, bool searchChildren, StringComparison compare)
 
- Public Attributes inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
Form _mainForm
 
string _name
 
string _origPath
 
ResourceNode _parent
 
List< ResourceNode_children = new List<ResourceNode>()
 
int _calcSize
 
EventHandler UpdateControl
 
MoveEventHandler MovedDown
 
ResourceEventHandler Renamed
 
ResourceEventHandler PropertyChanged
 
ResourceEventHandler Replaced
 
ResourceEventHandler Restored
 
ResourceChildEventHandler ChildRemoved
 
bool _isPopulating
 
bool _replaced
 
- Protected Member Functions inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
void ForceReplacedEvent ()
 
virtual void MergeInternal ()
 
- Events inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
SelectEventHandler SelectChild
 
EventHandler UpdateProps
 
MoveEventHandler MovedUp
 
ResourceEventHandler Disposing
 
ResourceChildEventHandler ChildAdded
 
ResourceChildInsertEventHandler ChildInserted
 

Constructor & Destructor Documentation

◆ GLK2EntryNode()

BrawlLib.SSBB.ResourceNodes.GLK2EntryNode.GLK2EntryNode ( )
inline
140 {
141 _trigger1 = new TriggerDataClass(this);
142 _trigger2 = new TriggerDataClass(this);
143 _trigger3 = new TriggerDataClass(this);
144 _trigger4 = new TriggerDataClass(this);
145 }

Member Function Documentation

◆ OnCalculateSize()

override int BrawlLib.SSBB.ResourceNodes.GLK2EntryNode.OnCalculateSize ( bool  force)
inlinevirtual

Reimplemented from BrawlLib.SSBB.ResourceNodes.ResourceNode.

168 {
169 return GLK2Entry.SIZE;
170 }
Definition: GLK2.cs:9
static readonly int SIZE
Definition: GLK2.cs:10

◆ OnInitialize()

override bool BrawlLib.SSBB.ResourceNodes.GLK2EntryNode.OnInitialize ( )
inlinevirtual

Reimplemented from BrawlLib.SSBB.ResourceNodes.ResourceNode.

148 {
149 _unknown0x00 = Header->_unknown0x00;
150 _modelDataID = Header->_modelDataID;
151 _unkflag2 = Header->_unkflag2;
152 _unkflag3 = Header->_unkflag3;
153 _unkflag4 = Header->_unkflag4;
154 _trigger1 = new TriggerDataClass(this, Header->_trigger1);
155 _trigger2 = new TriggerDataClass(this, Header->_trigger2);
156 _trigger3 = new TriggerDataClass(this, Header->_trigger3);
157 _trigger4 = new TriggerDataClass(this, Header->_trigger4);
158
159 if (_name == null)
160 {
161 _name = "Locked Zone [" + Index + "]";
162 }
163
164 return false;
165 }
string _name
Definition: ResourceNode.cs:139
int Index
Definition: ResourceNode.cs:301
TriggerData _trigger3
Definition: GLK2.cs:19
byte _unkflag4
Definition: GLK2.cs:16
TriggerData _trigger1
Definition: GLK2.cs:17
byte _modelDataID
Definition: GLK2.cs:13
byte _unkflag3
Definition: GLK2.cs:15
TriggerData _trigger4
Definition: GLK2.cs:20
TriggerData _trigger2
Definition: GLK2.cs:18
byte _unkflag2
Definition: GLK2.cs:14
bint _unknown0x00
Definition: GLK2.cs:12

◆ OnRebuild()

override void BrawlLib.SSBB.ResourceNodes.GLK2EntryNode.OnRebuild ( VoidPtr  address,
int  length,
bool  force 
)
inlinevirtual

Reimplemented from BrawlLib.SSBB.ResourceNodes.ResourceNode.

173 {
174 GLK2Entry* hdr = (GLK2Entry*)address;
175 hdr->_unknown0x00 = _unknown0x00;
176 hdr->_modelDataID = _modelDataID;
177 hdr->_unkflag2 = _unkflag2;
178 hdr->_unkflag3 = _unkflag3;
179 hdr->_unkflag4 = _unkflag4;
180 hdr->_trigger1 = _trigger1;
181 hdr->_trigger2 = _trigger2;
182 hdr->_trigger3 = _trigger3;
183 hdr->_trigger4 = _trigger4;
184 }

Property Documentation

◆ ModelDataID

byte BrawlLib.SSBB.ResourceNodes.GLK2EntryNode.ModelDataID
getset
49 {
50 get => _modelDataID;
51 set
52 {
53 _modelDataID = value;
55 }
56 }
virtual void SignalPropertyChange()
Definition: ResourceNode.cs:313

◆ ResourceFileType

override ResourceType BrawlLib.SSBB.ResourceNodes.GLK2EntryNode.ResourceFileType
get

◆ Trigger1

TriggerDataClass BrawlLib.SSBB.ResourceNodes.GLK2EntryNode.Trigger1
getset
94 {
95 get => _trigger1;
96 set
97 {
98 _trigger1 = value;
100 }
101 }

◆ Trigger2

TriggerDataClass BrawlLib.SSBB.ResourceNodes.GLK2EntryNode.Trigger2
getset
106 {
107 get => _trigger2;
108 set
109 {
110 _trigger2 = value;
112 }
113 }

◆ Trigger3

TriggerDataClass BrawlLib.SSBB.ResourceNodes.GLK2EntryNode.Trigger3
getset
118 {
119 get => _trigger3;
120 set
121 {
122 _trigger3 = value;
124 }
125 }

◆ Trigger4

TriggerDataClass BrawlLib.SSBB.ResourceNodes.GLK2EntryNode.Trigger4
getset
130 {
131 get => _trigger4;
132 set
133 {
134 _trigger4 = value;
136 }
137 }

◆ Unk1

int BrawlLib.SSBB.ResourceNodes.GLK2EntryNode.Unk1
getset
37 {
38 get => _unknown0x00;
39 set
40 {
41 _unknown0x00 = value;
43 }
44 }

◆ Unk2

byte BrawlLib.SSBB.ResourceNodes.GLK2EntryNode.Unk2
getset
60 {
61 get => _unkflag2;
62 set
63 {
64 _unkflag2 = value;
66 }
67 }

◆ Unk3

byte BrawlLib.SSBB.ResourceNodes.GLK2EntryNode.Unk3
getset
71 {
72 get => _unkflag3;
73 set
74 {
75 _unkflag3 = value;
77 }
78 }

◆ Unk4

byte BrawlLib.SSBB.ResourceNodes.GLK2EntryNode.Unk4
getset
82 {
83 get => _unkflag4;
84 set
85 {
86 _unkflag4 = value;
88 }
89 }

The documentation for this class was generated from the following file: