BrawlCrate v0.41
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Public Member Functions | Properties | List of all members
BrawlLib.SSBB.ResourceNodes.GDMDEntryNode Class Reference
Inheritance diagram for BrawlLib.SSBB.ResourceNodes.GDMDEntryNode:
BrawlLib.SSBB.ResourceNodes.ResourceNode

Public Member Functions

override int OnCalculateSize (bool force)
 
override bool OnInitialize ()
 
override void OnRebuild (VoidPtr address, int length, bool force)
 
- Public Member Functions inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
void OnRenamed ()
 
List< ResourceNodeGetChildrenRecursive ()
 Used primarily to get bone lists. Kept for all resource nodes for utility. More...
 
virtual void SignalPropertyChange ()
 
virtual void Dispose ()
 
void SelectChildAtIndex (int index)
 
void UpdateProperties ()
 
void UpdateCurrentControl ()
 
virtual bool MoveUp ()
 
virtual bool MoveDown ()
 
virtual void OnMoved ()
 
virtual void DoMoveDown ()
 
virtual void DoMoveDown (bool select)
 
virtual void DoMoveUp ()
 
virtual void DoMoveUp (bool select)
 
virtual bool AddUp ()
 
virtual bool AddDown ()
 
virtual bool ToParent ()
 
void Populate (int levels=-1)
 
virtual void OnPopulate ()
 
void Initialize (ResourceNode parent, FileMap source)
 
void Initialize (ResourceNode parent, VoidPtr address, int length)
 
void Initialize (ResourceNode parent, DataSource origSource)
 
virtual void Initialize (ResourceNode parent, DataSource origSource, DataSource uncompSource)
 
virtual bool OnInitialize ()
 
virtual void Restore ()
 
virtual void Remove ()
 
virtual void RemoveChild (ResourceNode child)
 
virtual void AddChild (ResourceNode child)
 
virtual void AddChild (ResourceNode child, bool change)
 
virtual void InsertChild (ResourceNode child, int index)
 
virtual void InsertChild (ResourceNode child, bool change, int index)
 
void SetSizeInternal (int size)
 
virtual void Replace (string fileName)
 
virtual void Replace (ResourceNode node)
 
virtual void Replace (string fileName, FileMapProtect prot, FileOptions options)
 
virtual void ReplaceRaw (VoidPtr address, int length)
 
virtual void ReplaceRaw (FileMap map)
 
virtual void Export (string outPath)
 
void Export (FileStream outStream)
 
virtual void ExportUncompressed (string outPath)
 
void ExportUncompressed (FileStream outStream)
 
virtual void Rebuild ()
 
virtual void Rebuild (bool force)
 
virtual void Rebuild (VoidPtr address, int length, bool force)
 
virtual void OnRebuild (VoidPtr address, int length, bool force)
 
virtual int CalculateSize (bool force)
 
virtual int OnCalculateSize (bool force)
 
void Merge ()
 
void Merge (bool forceBuild)
 
ResourceNode FindChildByType (string path, bool searchChildren, params ResourceType[] types)
 
ResourceNode FindChildByType (string path, bool searchChildren, StringComparison compare, params ResourceType[] types)
 
ResourceNode FindChild (string path)
 
ResourceNode FindChild (string path, bool searchChildren)
 
ResourceNode FindChild (string path, StringComparison compare)
 
ResourceNode FindChild (string path, bool searchChildren, StringComparison compare)
 
ResourceNode[] FindChildrenByClassType (string path, Type type)
 
ResourceNode[] FindChildrenByType (string path, ResourceType type)
 
ResourceNode[] FindChildrenByTypeInGroup (string path, ResourceType type, byte group)
 
ResourceNode[] FindChildrenByName (string name)
 
unsafe string FindName (string name)
 
ResourceNode FindEmbeddedIndex (int index)
 
virtual unsafe byte[] MD5 ()
 Find the MD5 checksum of this node's data. If this node doesn't have any data (BRESGroupNode, for example), this method will return null. More...
 
string MD5Str ()
 Get the result of the MD5() function as a string of hexadecimal digits. If MD5() returns null, this method will return an empty string. More...
 
ResourceNode PrevSibling ()
 
ResourceNode NextSibling ()
 
override string ToString ()
 
virtual void SortChildren ()
 

Properties

float Unknown0x00 [get, set]
 
uint Unknown0x04 [get, set]
 
uint Unknown0x08 [get, set]
 
uint Unknown0x0C [get, set]
 
uint Unknown0x10 [get, set]
 
uint Unknown0x14 [get, set]
 
uint Unknown0x18 [get, set]
 
uint Unknown0x1C [get, set]
 
uint Unknown0x20 [get, set]
 
uint Unknown0x24 [get, set]
 
uint Unknown0x28 [get, set]
 
byte Unknown0x2C [get, set]
 
byte Unknown0x2D [get, set]
 
byte Unknown0x2E [get, set]
 
byte Unknown0x2F [get, set]
 
uint Unknown0x30 [get, set]
 
uint Unknown0x34 [get, set]
 
uint Unknown0x38 [get, set]
 
uint Unknown0x3C [get, set]
 
uint Unknown0x40 [get, set]
 
uint Unknown0x44 [get, set]
 
uint Unknown0x48 [get, set]
 
uint Unknown0x4C [get, set]
 
uint Unknown0x50 [get, set]
 
uint Unknown0x54 [get, set]
 
uint Unknown0x58 [get, set]
 
uint Unknown0x5C [get, set]
 
uint Unknown0x60 [get, set]
 
- Properties inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
string FilePath [get]
 
string FileName [get]
 
string DirectoryName [get]
 
ResourceNode RootNode [get]
 
DataSource OriginalSource [get]
 
DataSource UncompressedSource [get]
 
DataSource WorkingSource [get]
 
DataSource WorkingUncompressed [get]
 
virtual bool HasChildren [get]
 
virtual ResourceType ResourceFileType [get]
 
string NodeType [get]
 
virtual string TreePathAbsolute [get]
 
virtual string TreePath [get]
 
virtual int Level [get]
 
virtual int MaxNameLength [get]
 
virtual bool AllowDuplicateNames [get]
 
virtual bool AllowNullNames [get]
 
virtual string Name [get, set]
 
ResourceNode Parent [get, set]
 
List< ResourceNodeChildren [get]
 
int Index [get]
 
int HexIndex [get]
 
bool IsCompressed [get]
 
bool HasChanged [get, set]
 
bool IsBranch [get]
 
bool HasMerged [get]
 
virtual bool AllowSaving [get, set]
 
virtual bool IsDirty [get, set]
 
virtual uint UncompressedSize [get]
 
virtual Type[] AllowedChildTypes [get]
 
virtual string Compression [get, set]
 
virtual bool RetainChildrenOnReplace [get]
 
virtual bool supportsCompression [get]
 
static MD5CryptoServiceProvider MD5Provider [get]
 

Additional Inherited Members

- Static Public Member Functions inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
static ResourceNode[] FindAllSubNodes (ResourceNode root)
 
static ResourceNode FindNode (ResourceNode root, string path, bool searchChildren, StringComparison compare)
 
- Public Attributes inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
Form _mainForm
 
string _name
 
string _origPath
 
ResourceNode _parent
 
List< ResourceNode_children = new List<ResourceNode>()
 
int _calcSize
 
EventHandler UpdateControl
 
MoveEventHandler MovedDown
 
ResourceEventHandler Renamed
 
ResourceEventHandler PropertyChanged
 
ResourceEventHandler Replaced
 
ResourceEventHandler Restored
 
ResourceChildEventHandler ChildRemoved
 
bool _isPopulating
 
bool _replaced
 
- Protected Member Functions inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
void ForceReplacedEvent ()
 
virtual void MergeInternal ()
 
- Events inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
SelectEventHandler SelectChild
 
EventHandler UpdateProps
 
MoveEventHandler MovedUp
 
ResourceEventHandler Disposing
 
ResourceChildEventHandler ChildAdded
 
ResourceChildInsertEventHandler ChildInserted
 

Member Function Documentation

◆ OnCalculateSize()

override int BrawlLib.SSBB.ResourceNodes.GDMDEntryNode.OnCalculateSize ( bool  force)
inlinevirtual

Reimplemented from BrawlLib.SSBB.ResourceNodes.ResourceNode.

359 {
360 return GDMDEntry.Size;
361 }
Definition: GDMD.cs:8
const int Size
Definition: GDMD.cs:9

◆ OnInitialize()

override bool BrawlLib.SSBB.ResourceNodes.GDMDEntryNode.OnInitialize ( )
inlinevirtual

Reimplemented from BrawlLib.SSBB.ResourceNodes.ResourceNode.

364 {
366
367 return base.OnInitialize();
368 }
DataSource WorkingUncompressed
Definition: ResourceNode.cs:183
VoidPtr Address
Definition: ResourceNode.cs:31

◆ OnRebuild()

override void BrawlLib.SSBB.ResourceNodes.GDMDEntryNode.OnRebuild ( VoidPtr  address,
int  length,
bool  force 
)
inlinevirtual

Reimplemented from BrawlLib.SSBB.ResourceNodes.ResourceNode.

371 {
372 GDMDEntry* hdr = (GDMDEntry*)address;
373 *hdr = Data;
374 }

Property Documentation

◆ Unknown0x00

float BrawlLib.SSBB.ResourceNodes.GDMDEntryNode.Unknown0x00
getset
25 {
26 get => Data._unknown0x00;
27 set
28 {
29 Data._unknown0x00 = value;
31 }
32 }
virtual void SignalPropertyChange()
Definition: ResourceNode.cs:313
bfloat _unknown0x00
Definition: GDMD.cs:11

◆ Unknown0x04

uint BrawlLib.SSBB.ResourceNodes.GDMDEntryNode.Unknown0x04
getset
37 {
38 get => Data._unknown0x04;
39 set
40 {
41 Data._unknown0x04 = value;
43 }
44 }
buint _unknown0x04
Definition: GDMD.cs:12

◆ Unknown0x08

uint BrawlLib.SSBB.ResourceNodes.GDMDEntryNode.Unknown0x08
getset
49 {
50 get => Data._unknown0x08;
51 set
52 {
53 Data._unknown0x08 = value;
55 }
56 }
buint _unknown0x08
Definition: GDMD.cs:13

◆ Unknown0x0C

uint BrawlLib.SSBB.ResourceNodes.GDMDEntryNode.Unknown0x0C
getset
61 {
62 get => Data._unknown0x0C;
63 set
64 {
65 Data._unknown0x0C = value;
67 }
68 }
buint _unknown0x0C
Definition: GDMD.cs:14

◆ Unknown0x10

uint BrawlLib.SSBB.ResourceNodes.GDMDEntryNode.Unknown0x10
getset
73 {
74 get => Data._unknown0x10;
75 set
76 {
77 Data._unknown0x10 = value;
79 }
80 }
buint _unknown0x10
Definition: GDMD.cs:15

◆ Unknown0x14

uint BrawlLib.SSBB.ResourceNodes.GDMDEntryNode.Unknown0x14
getset
85 {
86 get => Data._unknown0x14;
87 set
88 {
89 Data._unknown0x14 = value;
91 }
92 }
buint _unknown0x14
Definition: GDMD.cs:16

◆ Unknown0x18

uint BrawlLib.SSBB.ResourceNodes.GDMDEntryNode.Unknown0x18
getset
97 {
98 get => Data._unknown0x18;
99 set
100 {
101 Data._unknown0x18 = value;
103 }
104 }
buint _unknown0x18
Definition: GDMD.cs:17

◆ Unknown0x1C

uint BrawlLib.SSBB.ResourceNodes.GDMDEntryNode.Unknown0x1C
getset
109 {
110 get => Data._unknown0x1C;
111 set
112 {
113 Data._unknown0x1C = value;
115 }
116 }
buint _unknown0x1C
Definition: GDMD.cs:18

◆ Unknown0x20

uint BrawlLib.SSBB.ResourceNodes.GDMDEntryNode.Unknown0x20
getset
121 {
122 get => Data._unknown0x20;
123 set
124 {
125 Data._unknown0x20 = value;
127 }
128 }
buint _unknown0x20
Definition: GDMD.cs:19

◆ Unknown0x24

uint BrawlLib.SSBB.ResourceNodes.GDMDEntryNode.Unknown0x24
getset
133 {
134 get => Data._unknown0x24;
135 set
136 {
137 Data._unknown0x24 = value;
139 }
140 }
buint _unknown0x24
Definition: GDMD.cs:20

◆ Unknown0x28

uint BrawlLib.SSBB.ResourceNodes.GDMDEntryNode.Unknown0x28
getset
145 {
146 get => Data._unknown0x28;
147 set
148 {
149 Data._unknown0x28 = value;
151 }
152 }
buint _unknown0x28
Definition: GDMD.cs:21

◆ Unknown0x2C

byte BrawlLib.SSBB.ResourceNodes.GDMDEntryNode.Unknown0x2C
getset
157 {
158 get => Data._unknown0x2C;
159 set
160 {
161 Data._unknown0x2C = value;
163 }
164 }
byte _unknown0x2C
Definition: GDMD.cs:22

◆ Unknown0x2D

byte BrawlLib.SSBB.ResourceNodes.GDMDEntryNode.Unknown0x2D
getset
169 {
170 get => Data._unknown0x2D;
171 set
172 {
173 Data._unknown0x2D = value;
175 }
176 }
byte _unknown0x2D
Definition: GDMD.cs:23

◆ Unknown0x2E

byte BrawlLib.SSBB.ResourceNodes.GDMDEntryNode.Unknown0x2E
getset
181 {
182 get => Data._unknown0x2E;
183 set
184 {
185 Data._unknown0x2E = value;
187 }
188 }
byte _unknown0x2E
Definition: GDMD.cs:24

◆ Unknown0x2F

byte BrawlLib.SSBB.ResourceNodes.GDMDEntryNode.Unknown0x2F
getset
193 {
194 get => Data._unknown0x2F;
195 set
196 {
197 Data._unknown0x2F = value;
199 }
200 }
byte _unknown0x2F
Definition: GDMD.cs:25

◆ Unknown0x30

uint BrawlLib.SSBB.ResourceNodes.GDMDEntryNode.Unknown0x30
getset
205 {
206 get => Data._unknown0x30;
207 set
208 {
209 Data._unknown0x30 = value;
211 }
212 }
buint _unknown0x30
Definition: GDMD.cs:26

◆ Unknown0x34

uint BrawlLib.SSBB.ResourceNodes.GDMDEntryNode.Unknown0x34
getset
217 {
218 get => Data._unknown0x34;
219 set
220 {
221 Data._unknown0x34 = value;
223 }
224 }
buint _unknown0x34
Definition: GDMD.cs:27

◆ Unknown0x38

uint BrawlLib.SSBB.ResourceNodes.GDMDEntryNode.Unknown0x38
getset
229 {
230 get => Data._unknown0x38;
231 set
232 {
233 Data._unknown0x38 = value;
235 }
236 }
buint _unknown0x38
Definition: GDMD.cs:28

◆ Unknown0x3C

uint BrawlLib.SSBB.ResourceNodes.GDMDEntryNode.Unknown0x3C
getset
241 {
242 get => Data._unknown0x3C;
243 set
244 {
245 Data._unknown0x3C = value;
247 }
248 }
buint _unknown0x3C
Definition: GDMD.cs:29

◆ Unknown0x40

uint BrawlLib.SSBB.ResourceNodes.GDMDEntryNode.Unknown0x40
getset
253 {
254 get => Data._unknown0x40;
255 set
256 {
257 Data._unknown0x40 = value;
259 }
260 }
buint _unknown0x40
Definition: GDMD.cs:30

◆ Unknown0x44

uint BrawlLib.SSBB.ResourceNodes.GDMDEntryNode.Unknown0x44
getset
265 {
266 get => Data._unknown0x44;
267 set
268 {
269 Data._unknown0x44 = value;
271 }
272 }
buint _unknown0x44
Definition: GDMD.cs:31

◆ Unknown0x48

uint BrawlLib.SSBB.ResourceNodes.GDMDEntryNode.Unknown0x48
getset
277 {
278 get => Data._unknown0x48;
279 set
280 {
281 Data._unknown0x48 = value;
283 }
284 }
buint _unknown0x48
Definition: GDMD.cs:32

◆ Unknown0x4C

uint BrawlLib.SSBB.ResourceNodes.GDMDEntryNode.Unknown0x4C
getset
289 {
290 get => Data._unknown0x4C;
291 set
292 {
293 Data._unknown0x4C = value;
295 }
296 }
buint _unknown0x4C
Definition: GDMD.cs:33

◆ Unknown0x50

uint BrawlLib.SSBB.ResourceNodes.GDMDEntryNode.Unknown0x50
getset
301 {
302 get => Data._unknown0x50;
303 set
304 {
305 Data._unknown0x50 = value;
307 }
308 }
buint _unknown0x50
Definition: GDMD.cs:34

◆ Unknown0x54

uint BrawlLib.SSBB.ResourceNodes.GDMDEntryNode.Unknown0x54
getset
313 {
314 get => Data._unknown0x54;
315 set
316 {
317 Data._unknown0x54 = value;
319 }
320 }
buint _unknown0x54
Definition: GDMD.cs:35

◆ Unknown0x58

uint BrawlLib.SSBB.ResourceNodes.GDMDEntryNode.Unknown0x58
getset
325 {
326 get => Data._unknown0x58;
327 set
328 {
329 Data._unknown0x58 = value;
331 }
332 }
buint _unknown0x58
Definition: GDMD.cs:36

◆ Unknown0x5C

uint BrawlLib.SSBB.ResourceNodes.GDMDEntryNode.Unknown0x5C
getset
337 {
338 get => Data._unknown0x5C;
339 set
340 {
341 Data._unknown0x5C = value;
343 }
344 }
buint _unknown0x5C
Definition: GDMD.cs:37

◆ Unknown0x60

uint BrawlLib.SSBB.ResourceNodes.GDMDEntryNode.Unknown0x60
getset
349 {
350 get => Data._unknown0x60;
351 set
352 {
353 Data._unknown0x60 = value;
355 }
356 }
buint _unknown0x60
Definition: GDMD.cs:38

The documentation for this class was generated from the following file: