BrawlCrate v0.41
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Public Member Functions | Properties | List of all members
BrawlLib.SSBB.ResourceNodes.AllstarStageTblNode Class Reference
Inheritance diagram for BrawlLib.SSBB.ResourceNodes.AllstarStageTblNode:
BrawlLib.SSBB.ResourceNodes.ResourceNode

Public Member Functions

override bool OnInitialize ()
 
override void OnPopulate ()
 
override void OnRebuild (VoidPtr address, int length, bool force)
 
override int OnCalculateSize (bool force)
 
- Public Member Functions inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
void OnRenamed ()
 
List< ResourceNodeGetChildrenRecursive ()
 Used primarily to get bone lists. Kept for all resource nodes for utility. More...
 
virtual void SignalPropertyChange ()
 
virtual void Dispose ()
 
void SelectChildAtIndex (int index)
 
void UpdateProperties ()
 
void UpdateCurrentControl ()
 
virtual bool MoveUp ()
 
virtual bool MoveDown ()
 
virtual void OnMoved ()
 
virtual void DoMoveDown ()
 
virtual void DoMoveDown (bool select)
 
virtual void DoMoveUp ()
 
virtual void DoMoveUp (bool select)
 
virtual bool AddUp ()
 
virtual bool AddDown ()
 
virtual bool ToParent ()
 
void Populate (int levels=-1)
 
virtual void OnPopulate ()
 
void Initialize (ResourceNode parent, FileMap source)
 
void Initialize (ResourceNode parent, VoidPtr address, int length)
 
void Initialize (ResourceNode parent, DataSource origSource)
 
virtual void Initialize (ResourceNode parent, DataSource origSource, DataSource uncompSource)
 
virtual bool OnInitialize ()
 
virtual void Restore ()
 
virtual void Remove ()
 
virtual void RemoveChild (ResourceNode child)
 
virtual void AddChild (ResourceNode child)
 
virtual void AddChild (ResourceNode child, bool change)
 
virtual void InsertChild (ResourceNode child, int index)
 
virtual void InsertChild (ResourceNode child, bool change, int index)
 
void SetSizeInternal (int size)
 
virtual void Replace (string fileName)
 
virtual void Replace (ResourceNode node)
 
virtual void Replace (string fileName, FileMapProtect prot, FileOptions options)
 
virtual void ReplaceRaw (VoidPtr address, int length)
 
virtual void ReplaceRaw (FileMap map)
 
virtual void Export (string outPath)
 
void Export (FileStream outStream)
 
virtual void ExportUncompressed (string outPath)
 
void ExportUncompressed (FileStream outStream)
 
virtual void Rebuild ()
 
virtual void Rebuild (bool force)
 
virtual void Rebuild (VoidPtr address, int length, bool force)
 
virtual void OnRebuild (VoidPtr address, int length, bool force)
 
virtual int CalculateSize (bool force)
 
virtual int OnCalculateSize (bool force)
 
void Merge ()
 
void Merge (bool forceBuild)
 
ResourceNode FindChildByType (string path, bool searchChildren, params ResourceType[] types)
 
ResourceNode FindChildByType (string path, bool searchChildren, StringComparison compare, params ResourceType[] types)
 
ResourceNode FindChild (string path)
 
ResourceNode FindChild (string path, bool searchChildren)
 
ResourceNode FindChild (string path, StringComparison compare)
 
ResourceNode FindChild (string path, bool searchChildren, StringComparison compare)
 
ResourceNode[] FindChildrenByClassType (string path, Type type)
 
ResourceNode[] FindChildrenByType (string path, ResourceType type)
 
ResourceNode[] FindChildrenByTypeInGroup (string path, ResourceType type, byte group)
 
ResourceNode[] FindChildrenByName (string name)
 
unsafe string FindName (string name)
 
ResourceNode FindEmbeddedIndex (int index)
 
virtual unsafe byte[] MD5 ()
 Find the MD5 checksum of this node's data. If this node doesn't have any data (BRESGroupNode, for example), this method will return null. More...
 
string MD5Str ()
 Get the result of the MD5() function as a string of hexadecimal digits. If MD5() returns null, this method will return an empty string. More...
 
ResourceNode PrevSibling ()
 
ResourceNode NextSibling ()
 
override string ToString ()
 
virtual void SortChildren ()
 

Properties

override ResourceType ResourceFileType [get]
 
int Stage1 [get, set]
 
int Stage2 [get, set]
 
int Stage3 [get, set]
 
int Stage4 [get, set]
 
int Stage5 [get, set]
 
- Properties inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
string FilePath [get]
 
string FileName [get]
 
string DirectoryName [get]
 
ResourceNode RootNode [get]
 
DataSource OriginalSource [get]
 
DataSource UncompressedSource [get]
 
DataSource WorkingSource [get]
 
DataSource WorkingUncompressed [get]
 
virtual bool HasChildren [get]
 
virtual ResourceType ResourceFileType [get]
 
string NodeType [get]
 
virtual string TreePathAbsolute [get]
 
virtual string TreePath [get]
 
virtual int Level [get]
 
virtual int MaxNameLength [get]
 
virtual bool AllowDuplicateNames [get]
 
virtual bool AllowNullNames [get]
 
virtual string Name [get, set]
 
ResourceNode Parent [get, set]
 
List< ResourceNodeChildren [get]
 
int Index [get]
 
int HexIndex [get]
 
bool IsCompressed [get]
 
bool HasChanged [get, set]
 
bool IsBranch [get]
 
bool HasMerged [get]
 
virtual bool AllowSaving [get, set]
 
virtual bool IsDirty [get, set]
 
virtual uint UncompressedSize [get]
 
virtual Type[] AllowedChildTypes [get]
 
virtual string Compression [get, set]
 
virtual bool RetainChildrenOnReplace [get]
 
virtual bool supportsCompression [get]
 
static MD5CryptoServiceProvider MD5Provider [get]
 

Additional Inherited Members

- Static Public Member Functions inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
static ResourceNode[] FindAllSubNodes (ResourceNode root)
 
static ResourceNode FindNode (ResourceNode root, string path, bool searchChildren, StringComparison compare)
 
- Public Attributes inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
Form _mainForm
 
string _name
 
string _origPath
 
ResourceNode _parent
 
List< ResourceNode_children = new List<ResourceNode>()
 
int _calcSize
 
EventHandler UpdateControl
 
MoveEventHandler MovedDown
 
ResourceEventHandler Renamed
 
ResourceEventHandler PropertyChanged
 
ResourceEventHandler Replaced
 
ResourceEventHandler Restored
 
ResourceChildEventHandler ChildRemoved
 
bool _isPopulating
 
bool _replaced
 
- Protected Member Functions inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
void ForceReplacedEvent ()
 
virtual void MergeInternal ()
 
- Events inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
SelectEventHandler SelectChild
 
EventHandler UpdateProps
 
MoveEventHandler MovedUp
 
ResourceEventHandler Disposing
 
ResourceChildEventHandler ChildAdded
 
ResourceChildInsertEventHandler ChildInserted
 

Member Function Documentation

◆ OnCalculateSize()

override int BrawlLib.SSBB.ResourceNodes.AllstarStageTblNode.OnCalculateSize ( bool  force)
inlinevirtual

Reimplemented from BrawlLib.SSBB.ResourceNodes.ResourceNode.

356 {
357 return sizeof(AllstarStageTbl);
358 }
Definition: AllStarStageTbl.cs:8

◆ OnInitialize()

override bool BrawlLib.SSBB.ResourceNodes.AllstarStageTblNode.OnInitialize ( )
inlinevirtual

Reimplemented from BrawlLib.SSBB.ResourceNodes.ResourceNode.

311 {
312 base.OnInitialize();
313
314 // Copy the data from the address
316 _stage1 = dataPtr->_stage1;
317 _stage2 = dataPtr->_stage2;
318 _stage3 = dataPtr->_stage3;
319 _stage4 = dataPtr->_stage4;
320 _stage5 = dataPtr->_stage5;
321
322 return true;
323 }
DataSource WorkingUncompressed
Definition: ResourceNode.cs:183
VoidPtr Address
Definition: ResourceNode.cs:31
bint _stage4
Definition: AllStarStageTbl.cs:14
bint _stage5
Definition: AllStarStageTbl.cs:15
bint _stage1
Definition: AllStarStageTbl.cs:11
bint _stage2
Definition: AllStarStageTbl.cs:12
bint _stage3
Definition: AllStarStageTbl.cs:13

◆ OnPopulate()

override void BrawlLib.SSBB.ResourceNodes.AllstarStageTblNode.OnPopulate ( )
inlinevirtual

Reimplemented from BrawlLib.SSBB.ResourceNodes.ResourceNode.

326 {
328 for (int i = 0; i < 5; i++)
329 {
330 DataSource source = new DataSource(ptr, sizeof(AllstarFighterData));
331 new AllstarFighterNode().Initialize(this, source);
332 ptr++;
333 }
334 }
Definition: AllStarStageTbl.cs:36

◆ OnRebuild()

override void BrawlLib.SSBB.ResourceNodes.AllstarStageTblNode.OnRebuild ( VoidPtr  address,
int  length,
bool  force 
)
inlinevirtual

Reimplemented from BrawlLib.SSBB.ResourceNodes.ResourceNode.

337 {
338 // Copy the data back to the address
339 AllstarStageTbl* dataPtr = (AllstarStageTbl*) address;
340 dataPtr->_stage1 = _stage1;
341 dataPtr->_stage2 = _stage2;
342 dataPtr->_stage3 = _stage3;
343 dataPtr->_stage4 = _stage4;
344 dataPtr->_stage5 = _stage5;
345
346 // Rebuild children using new address
347 AllstarFighterData* ptr = &((AllstarStageTbl*) address)->_opponent1;
348 for (int i = 0; i < Children.Count; i++)
349 {
350 Children[i].Rebuild(ptr, sizeof(AllstarFighterData), true);
351 ptr++;
352 }
353 }
List< ResourceNode > Children
Definition: ResourceNode.cs:262

Property Documentation

◆ ResourceFileType

override ResourceType BrawlLib.SSBB.ResourceNodes.AllstarStageTblNode.ResourceFileType
get

◆ Stage1

int BrawlLib.SSBB.ResourceNodes.AllstarStageTblNode.Stage1
getset
257 {
258 get => _stage1;
259 set
260 {
261 _stage1 = value;
263 }
264 }
virtual void SignalPropertyChange()
Definition: ResourceNode.cs:313

◆ Stage2

int BrawlLib.SSBB.ResourceNodes.AllstarStageTblNode.Stage2
getset
268 {
269 get => _stage2;
270 set
271 {
272 _stage2 = value;
274 }
275 }

◆ Stage3

int BrawlLib.SSBB.ResourceNodes.AllstarStageTblNode.Stage3
getset
279 {
280 get => _stage3;
281 set
282 {
283 _stage3 = value;
285 }
286 }

◆ Stage4

int BrawlLib.SSBB.ResourceNodes.AllstarStageTblNode.Stage4
getset
290 {
291 get => _stage4;
292 set
293 {
294 _stage4 = value;
296 }
297 }

◆ Stage5

int BrawlLib.SSBB.ResourceNodes.AllstarStageTblNode.Stage5
getset
301 {
302 get => _stage5;
303 set
304 {
305 _stage5 = value;
307 }
308 }

The documentation for this class was generated from the following file: