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static void | Reset (this Control c) |
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◆ Reset()
static void BrawlLib.OpenGL.ControlExtension.Reset |
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this Control |
c | ) |
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inlinestatic |
17 {
18 typeof(Control).InvokeMember("SetState", BindingFlags.NonPublic |
19 BindingFlags.InvokeMethod | BindingFlags.Instance, null,
20 c, new object[] {0x400000, false});
21 }
The documentation for this class was generated from the following file:
- BrawlLib/OpenGL/GLPanel.cs