◆ StringInputDialog() [1/2]
BrawlLib.Internal.Windows.Forms.StringInputDialog.StringInputDialog |
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inline |
9 {
10 InitializeComponent();
11 }
◆ StringInputDialog() [2/2]
BrawlLib.Internal.Windows.Forms.StringInputDialog.StringInputDialog |
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string |
title, |
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string |
defaultText |
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inline |
14 {
15 InitializeComponent();
16 Text = title;
17 txtName.Text = defaultText;
18 }
◆ resultString
string BrawlLib.Internal.Windows.Forms.StringInputDialog.resultString = null |
◆ Cancellable
bool BrawlLib.Internal.Windows.Forms.StringInputDialog.Cancellable |
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getset |
23 {
24 get => btnCancel.Enabled && btnCancel.Visible;
25 set
26 {
27 btnCancel.Enabled = value;
28 btnCancel.Visible = value;
29 }
30 }
The documentation for this class was generated from the following file:
- BrawlLib/Internal/Windows/Forms/StringInputDialog.cs