◆ DefaultPlaybackDevice
AudioDevice BrawlLib.Internal.Audio.AudioDevice.DefaultPlaybackDevice |
|
staticget |
26 {
27 get
28 {
29 switch (Environment.OSVersion.Platform)
30 {
31 case PlatformID.Win32NT: return wAudioDevice.DefaultPlaybackDevice;
32 }
33
34 return null;
35 }
36 }
◆ DefaultVoicePlaybackDevice
AudioDevice BrawlLib.Internal.Audio.AudioDevice.DefaultVoicePlaybackDevice |
|
staticget |
39 {
40 get
41 {
42 switch (Environment.OSVersion.Platform)
43 {
44 case PlatformID.Win32NT: return wAudioDevice.DefaultVoicePlaybackDevice;
45 }
46
47 return null;
48 }
49 }
◆ Description
string BrawlLib.Internal.Audio.AudioDevice.Description |
|
get |
◆ Driver
string BrawlLib.Internal.Audio.AudioDevice.Driver |
|
get |
◆ PlaybackDevices
AudioDevice [] BrawlLib.Internal.Audio.AudioDevice.PlaybackDevices |
|
staticget |
13 {
14 get
15 {
16 switch (Environment.OSVersion.Platform)
17 {
18 case PlatformID.Win32NT: return wAudioDevice.PlaybackDevices;
19 }
20
21 return null;
22 }
23 }
The documentation for this class was generated from the following file:
- BrawlLib/Internal/Audio/AudioDevice.cs