BrawlCrate v0.41
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Public Member Functions | Static Public Member Functions | Protected Member Functions | Properties | List of all members
BrawlLib.BrawlManagerLib.TextBoxDialog Class Reference
Inheritance diagram for BrawlLib.BrawlManagerLib.TextBoxDialog:

Public Member Functions

 TextBoxDialog ()
 

Static Public Member Functions

static void ShowDialog (string text, string title="")
 

Protected Member Functions

override void Dispose (bool disposing)
 Clean up any resources being used. More...
 

Properties

string DisplayText [get, set]
 

Constructor & Destructor Documentation

◆ TextBoxDialog()

BrawlLib.BrawlManagerLib.TextBoxDialog.TextBoxDialog ( )
inline
14 {
15 InitializeComponent();
16 }

Member Function Documentation

◆ Dispose()

override void BrawlLib.BrawlManagerLib.TextBoxDialog.Dispose ( bool  disposing)
inlineprotected

Clean up any resources being used.

Parameters
disposingtrue if managed resources should be disposed; otherwise, false.
12 {
13 if (disposing && (components != null)) {
14 components.Dispose();
15 }
16 base.Dispose(disposing);
17 }

◆ ShowDialog()

static void BrawlLib.BrawlManagerLib.TextBoxDialog.ShowDialog ( string  text,
string  title = "" 
)
inlinestatic
19 {
21 {
22 DisplayText = text,
23 Text = title
24 }.ShowDialog();
25 }
string DisplayText
Definition: TextBoxDialog.cs:8
TextBoxDialog()
Definition: TextBoxDialog.cs:13

Property Documentation

◆ DisplayText

string BrawlLib.BrawlManagerLib.TextBoxDialog.DisplayText
getset
8 {
9 get => textBox1.Text;
10 set => textBox1.Text = value;
11 }

The documentation for this class was generated from the following files: