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static void | NewEntryAction (object sender, EventArgs e) |
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static void | MoveUpAction (object sender, EventArgs e) |
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static void | MoveDownAction (object sender, EventArgs e) |
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static void | ExportAction (object sender, EventArgs e) |
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static void | ExportSelectedAction (object sender, EventArgs e) |
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static void | DeleteSelectedAction (object sender, EventArgs e) |
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static void | DuplicateAction (object sender, EventArgs e) |
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static void | ReplaceAction (object sender, EventArgs e) |
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static void | RestoreAction (object sender, EventArgs e) |
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static void | DeleteAction (object sender, EventArgs e) |
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static void | RenameAction (object sender, EventArgs e) |
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static void | SortAction (object sender, EventArgs e) |
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static T | GetInstance< T > () |
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static IEnumerable< T > | GetInstances< T > () |
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◆ MasqueradeWrapper()
BrawlCrate.NodeWrappers.MasqueradeWrapper.MasqueradeWrapper |
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inline |
125 {
126 ContextMenuStrip = _menu;
127 }
◆ NewEntry()
void BrawlCrate.NodeWrappers.MasqueradeWrapper.NewEntry |
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inline |
93 {
96 {
97 return;
98 }
99
101 {
102 _colorID = 0x0B
103 };
105 {
106 byte nextID =
109 nextID == 15 ||
110 nextID == 31 ||
111 nextID == 47 ||
112 nextID == 63))
113 {
114 ++nextID;
115 }
116
117 node._costumeID = nextID;
118 }
119
122 }
ResourceNode _resource
Definition: BaseWrapper.cs:76
Definition: MasqueradeNode.cs:171
void regenName()
Definition: MasqueradeNode.cs:253
Definition: MasqueradeNode.cs:12
int Size
Definition: MasqueradeNode.cs:18
virtual bool HasChildren
Definition: ResourceNode.cs:185
virtual void AddChild(ResourceNode child)
Definition: ResourceNode.cs:757
List< ResourceNode > Children
Definition: ResourceNode.cs:262
◆ NewEntryAction()
static void BrawlCrate.NodeWrappers.MasqueradeWrapper.NewEntryAction |
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object |
sender, |
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EventArgs |
e |
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) |
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inlinestaticprotected |
61 {
62 GetInstance<MasqueradeWrapper>().NewEntry();
63 }
◆ ExportFilter
override string BrawlCrate.NodeWrappers.MasqueradeWrapper.ExportFilter |
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get |
The documentation for this class was generated from the following file:
- BrawlCrate/NodeWrappers/MasqueradeWrapper.cs