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static void | CreateAction (object sender, EventArgs e) |
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static void | ExportShaderAction (object sender, EventArgs e) |
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static void | MoveUpAction (object sender, EventArgs e) |
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static void | MoveDownAction (object sender, EventArgs e) |
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static void | ExportAction (object sender, EventArgs e) |
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static void | ExportSelectedAction (object sender, EventArgs e) |
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static void | DeleteSelectedAction (object sender, EventArgs e) |
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static void | DuplicateAction (object sender, EventArgs e) |
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static void | ReplaceAction (object sender, EventArgs e) |
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static void | RestoreAction (object sender, EventArgs e) |
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static void | DeleteAction (object sender, EventArgs e) |
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static void | RenameAction (object sender, EventArgs e) |
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static void | SortAction (object sender, EventArgs e) |
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static T | GetInstance< T > () |
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static IEnumerable< T > | GetInstances< T > () |
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◆ MDL0MaterialWrapper()
BrawlCrate.NodeWrappers.MDL0MaterialWrapper.MDL0MaterialWrapper |
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inline |
143 {
144 ContextMenuStrip = _menu;
145 }
◆ CreateAction()
static void BrawlCrate.NodeWrappers.MDL0MaterialWrapper.CreateAction |
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object |
sender, |
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EventArgs |
e |
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) |
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inlinestaticprotected |
59 {
60 GetInstance<MDL0MaterialWrapper>().CreateRef();
61 }
◆ Duplicate()
override ResourceNode BrawlCrate.NodeWrappers.MDL0MaterialWrapper.Duplicate |
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inlinevirtual |
Reimplemented from BrawlCrate.NodeWrappers.GenericWrapper.
148 {
150
152 {
154 }
155
156 for (
int i = 0; i < rNode.Children.Count && i <
Resource.
Children.Count; i++)
157 {
159 }
160
161 return rNode;
162 }
ResourceNode Resource
Definition: BaseWrapper.cs:77
ResourceNode _resource
Definition: BaseWrapper.cs:76
Definition: MDL0MaterialNode.cs:22
Definition: ResourceNode.cs:129
List< ResourceNode > Children
Definition: ResourceNode.cs:262
◆ ExportShaderAction()
static void BrawlCrate.NodeWrappers.MDL0MaterialWrapper.ExportShaderAction |
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object |
sender, |
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EventArgs |
e |
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) |
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inlinestaticprotected |
64 {
65 GetInstance<MDL0MaterialWrapper>().ExportShader();
66 }
◆ ExportFilter
override string BrawlCrate.NodeWrappers.MDL0MaterialWrapper.ExportFilter |
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get |
The documentation for this class was generated from the following file:
- BrawlCrate/NodeWrappers/MDL0/MDL0MaterialWrapper.cs