address | BrawlLib.Internal.VoidPtr | |
Byte | BrawlLib.Internal.VoidPtr | |
Char | BrawlLib.Internal.VoidPtr | |
Equals(object obj) | BrawlLib.Internal.VoidPtr | inline |
GetHashCode() | BrawlLib.Internal.VoidPtr | inline |
GetUTF8String() | BrawlLib.Internal.VoidPtr | inline |
GetUTF8String(uint offset) | BrawlLib.Internal.VoidPtr | inline |
GetUTF8String(uint offset, uint size) | BrawlLib.Internal.VoidPtr | inline |
Int | BrawlLib.Internal.VoidPtr | |
operator bool(VoidPtr ptr) | BrawlLib.Internal.VoidPtr | inlinestatic |
operator int(VoidPtr ptr) | BrawlLib.Internal.VoidPtr | inlinestatic |
operator IntPtr(VoidPtr ptr) | BrawlLib.Internal.VoidPtr | inlinestatic |
operator long(VoidPtr ptr) | BrawlLib.Internal.VoidPtr | inlinestatic |
operator uint(VoidPtr ptr) | BrawlLib.Internal.VoidPtr | inlinestatic |
operator ulong(VoidPtr ptr) | BrawlLib.Internal.VoidPtr | inlinestatic |
operator void *(VoidPtr ptr) | BrawlLib.Internal.VoidPtr | inlinestatic |
operator VoidPtr(void *ptr) | BrawlLib.Internal.VoidPtr | inlinestatic |
operator VoidPtr(uint ptr) | BrawlLib.Internal.VoidPtr | inlinestatic |
operator VoidPtr(int ptr) | BrawlLib.Internal.VoidPtr | inlinestatic |
operator VoidPtr(ulong ptr) | BrawlLib.Internal.VoidPtr | inlinestatic |
operator VoidPtr(long ptr) | BrawlLib.Internal.VoidPtr | inlinestatic |
operator VoidPtr(IntPtr ptr) | BrawlLib.Internal.VoidPtr | inlinestatic |
operator!=(VoidPtr p1, VoidPtr p2) | BrawlLib.Internal.VoidPtr | inlinestatic |
operator+(VoidPtr p1, uint addr) | BrawlLib.Internal.VoidPtr | inlinestatic |
operator+(VoidPtr p1, int addr) | BrawlLib.Internal.VoidPtr | inlinestatic |
operator+(VoidPtr p1, ulong addr) | BrawlLib.Internal.VoidPtr | inlinestatic |
operator+(VoidPtr p1, long addr) | BrawlLib.Internal.VoidPtr | inlinestatic |
operator-(VoidPtr p1, VoidPtr p2) | BrawlLib.Internal.VoidPtr | inlinestatic |
operator-(VoidPtr p1, uint addr) | BrawlLib.Internal.VoidPtr | inlinestatic |
operator-(VoidPtr p1, int addr) | BrawlLib.Internal.VoidPtr | inlinestatic |
operator-(VoidPtr p1, ulong addr) | BrawlLib.Internal.VoidPtr | inlinestatic |
operator-(VoidPtr p1, long addr) | BrawlLib.Internal.VoidPtr | inlinestatic |
operator<(VoidPtr p1, VoidPtr p2) | BrawlLib.Internal.VoidPtr | inlinestatic |
operator<=(VoidPtr p1, VoidPtr p2) | BrawlLib.Internal.VoidPtr | inlinestatic |
operator==(VoidPtr p1, VoidPtr p2) | BrawlLib.Internal.VoidPtr | inlinestatic |
operator>(VoidPtr p1, VoidPtr p2) | BrawlLib.Internal.VoidPtr | inlinestatic |
operator>=(VoidPtr p1, VoidPtr p2) | BrawlLib.Internal.VoidPtr | inlinestatic |
SByte | BrawlLib.Internal.VoidPtr | |
Short | BrawlLib.Internal.VoidPtr | |
Single | BrawlLib.Internal.VoidPtr | |
Swap(float *p1, float *p2) | BrawlLib.Internal.VoidPtr | inlinestatic |
Swap(int *p1, int *p2) | BrawlLib.Internal.VoidPtr | inlinestatic |
Swap(short *p1, short *p2) | BrawlLib.Internal.VoidPtr | inlinestatic |
Swap(ushort *p1, ushort *p2) | BrawlLib.Internal.VoidPtr | inlinestatic |
Swap(byte *p1, byte *p2) | BrawlLib.Internal.VoidPtr | inlinestatic |
this[int count, int stride] | BrawlLib.Internal.VoidPtr | |
UInt | BrawlLib.Internal.VoidPtr | |
UShort | BrawlLib.Internal.VoidPtr | |
WriteUTF8String(string s) | BrawlLib.Internal.VoidPtr | inline |
WriteUTF8String(string s, bool nullTerminated) | BrawlLib.Internal.VoidPtr | inline |
WriteUTF8String(string s, uint offset) | BrawlLib.Internal.VoidPtr | inline |
WriteUTF8String(string s, bool nullTerminated, uint offset) | BrawlLib.Internal.VoidPtr | inline |
WriteUTF8String(string s, uint offset, uint size) | BrawlLib.Internal.VoidPtr | inline |
WriteUTF8String(string s, bool nullTerminated, uint offset, uint size) | BrawlLib.Internal.VoidPtr | inline |