BrawlCrate v0.41
Wii File Editor
Loading...
Searching...
No Matches
BrawlLib.Internal.PString Member List

This is the complete list of members for BrawlLib.Internal.PString, including all inherited members.

Equals(object obj)BrawlLib.Internal.PStringinline
Equals(PString s1, PString s2, bool ignoreCase)BrawlLib.Internal.PStringinlinestatic
Equals(PString s1, string s2, bool ignoreCase)BrawlLib.Internal.PStringinlinestatic
Equals(PString s, bool ignoreCase)BrawlLib.Internal.PStringinline
Equals(string s, bool ignoreCase)BrawlLib.Internal.PStringinline
GetHashCode()BrawlLib.Internal.PStringinline
LengthBrawlLib.Internal.PString
operator byte *(PString p)BrawlLib.Internal.PStringinlinestatic
operator int(PString p)BrawlLib.Internal.PStringinlinestatic
operator PString(sbyte *p)BrawlLib.Internal.PStringinlinestatic
operator PString(byte *p)BrawlLib.Internal.PStringinlinestatic
operator PString(VoidPtr p)BrawlLib.Internal.PStringinlinestatic
operator sbyte *(PString p)BrawlLib.Internal.PStringinlinestatic
operator string(PString p)BrawlLib.Internal.PStringinlineexplicitstatic
operator uint(PString p)BrawlLib.Internal.PStringinlinestatic
operator VoidPtr(PString p)BrawlLib.Internal.PStringinlinestatic
operator!=(PString p, string s)BrawlLib.Internal.PStringinlinestatic
operator!=(PString p, PString s)BrawlLib.Internal.PStringinlinestatic
operator+(PString p, int amount)BrawlLib.Internal.PStringinlinestatic
operator==(PString p, string s)BrawlLib.Internal.PStringinlinestatic
operator==(PString p, PString s)BrawlLib.Internal.PStringinlinestatic
PString(byte *address)BrawlLib.Internal.PStringinline
this[int index]BrawlLib.Internal.PString
ToString()BrawlLib.Internal.PStringinline
Write(string s)BrawlLib.Internal.PStringinline
Write(string s, int offset)BrawlLib.Internal.PStringinline
Write(string s, int offset, int len)BrawlLib.Internal.PStringinline
Write(char *p, int offset, int len)BrawlLib.Internal.PStringinline
Write(byte *p, int offset, int len)BrawlLib.Internal.PStringinline