| Equals(object obj) | BrawlLib.Internal.PString | inline |
| Equals(PString s1, PString s2, bool ignoreCase) | BrawlLib.Internal.PString | inlinestatic |
| Equals(PString s1, string s2, bool ignoreCase) | BrawlLib.Internal.PString | inlinestatic |
| Equals(PString s, bool ignoreCase) | BrawlLib.Internal.PString | inline |
| Equals(string s, bool ignoreCase) | BrawlLib.Internal.PString | inline |
| GetHashCode() | BrawlLib.Internal.PString | inline |
| Length | BrawlLib.Internal.PString | |
| operator byte *(PString p) | BrawlLib.Internal.PString | inlinestatic |
| operator int(PString p) | BrawlLib.Internal.PString | inlinestatic |
| operator PString(sbyte *p) | BrawlLib.Internal.PString | inlinestatic |
| operator PString(byte *p) | BrawlLib.Internal.PString | inlinestatic |
| operator PString(VoidPtr p) | BrawlLib.Internal.PString | inlinestatic |
| operator sbyte *(PString p) | BrawlLib.Internal.PString | inlinestatic |
| operator string(PString p) | BrawlLib.Internal.PString | inlineexplicitstatic |
| operator uint(PString p) | BrawlLib.Internal.PString | inlinestatic |
| operator VoidPtr(PString p) | BrawlLib.Internal.PString | inlinestatic |
| operator!=(PString p, string s) | BrawlLib.Internal.PString | inlinestatic |
| operator!=(PString p, PString s) | BrawlLib.Internal.PString | inlinestatic |
| operator+(PString p, int amount) | BrawlLib.Internal.PString | inlinestatic |
| operator==(PString p, string s) | BrawlLib.Internal.PString | inlinestatic |
| operator==(PString p, PString s) | BrawlLib.Internal.PString | inlinestatic |
| PString(byte *address) | BrawlLib.Internal.PString | inline |
| this[int index] | BrawlLib.Internal.PString | |
| ToString() | BrawlLib.Internal.PString | inline |
| Write(string s) | BrawlLib.Internal.PString | inline |
| Write(string s, int offset) | BrawlLib.Internal.PString | inline |
| Write(string s, int offset, int len) | BrawlLib.Internal.PString | inline |
| Write(char *p, int offset, int len) | BrawlLib.Internal.PString | inline |
| Write(byte *p, int offset, int len) | BrawlLib.Internal.PString | inline |